Ellish Yeh { Gameplay & Level Designer } 3D Game Projects a first-person narrative adventure game set in a sci-fi world fractured by a mysterious experiment Chrono Duality 3D Level Design A first-person walking simulator where progress only comes from breaking the loops you created. No Way Out Narrative Exploration A third-person boss fight designed entirely around pre-captured motion data. Overload Boss Fight Design A first-person shooter prototype featuring modular gameplay modes and systemic NPC behaviors. Drifter Remake FPS Prototype 2D Game Projects a turn-based strategy board game centered around route building EXIT Logic Puzzle A narrative game about revisiting the past. Last Amber Interactive Narrative A chaotic local multiplayer chase game Catch Me if You Can Two-Player Versus A 2D puzzle game where players untangle chaotic yarn patterns All Tangled Up Mask Mechanic Other Projects a turn-based strategy board game centered around route building BING BONG Board Game / System Design a turn-based strategy board game centered around route building 2D L-system Tree Generator Technical Prototype / PCG a turn-based strategy board game centered around route building Impossible Geometry in Games Curatorial Project