Ellish Yeh { Portfolio } 3D Game Projects a first-person narrative adventure game set in a sci-fi world fractured by a mysterious experiment Chrono Duality 3D Level Design A first-person walking simulator where progress only comes from breaking the loops you created. No Way Out Narrative Exploration A third-person boss fight designed entirely around pre-captured motion data. Overload Boss Fight Design A first-person shooter prototype featuring modular gameplay modes and systemic NPC behaviors. Drifter Remake FPS Prototype 2D Game Projects a 2D puzzle-platformer where players assemble the level itself to create a path to escape EXIT Logic Puzzle A chaotic local multiplayer chase game Catch Me if You Can Two-Player Versus A 2D puzzle game where players untangle chaotic yarn patterns All Tangled Up Mask Mechanic A narrative game about revisiting the past. Last Amber Interactive Narrative Other Projects a turn-based strategy board game centered around route building BING BONG Board Game / System Design An interactive tool for generating and exploring 2D procedural trees using L-systems. 2D L-system Tree Generator Technical Prototype / PCG An exhibition project exploring how games construct impossible space through perception, geometry, and interaction. Impossible Space in Games Curatorial Project